Getting Started

Get Blueprint Health Analyzer installed and run your first scan in under 5 minutes.

Requirements

Installation

From Fab Marketplace

  1. Purchase Blueprint Health Analyzer on the Fab Marketplace
  2. In the Epic Games Launcher, go to your Library
  3. Find Blueprint Health Analyzer and click “Install to Engine”
  4. Select your engine version

Manual Installation

  1. Download the plugin ZIP
  2. Extract to your project’s Plugins/ folder:
    YourProject/
    └── Plugins/
        └── BlueprintHealthAnalyzer/
            ├── BlueprintHealthAnalyzer.uplugin
            └── ...
  3. Restart the editor

Your First Scan

  1. Open your project in Unreal Editor
  2. Go to Window → Blueprint Health Analyzer
  3. The dashboard will open in a new tab
  4. Click Scan Project

The scan will analyze all Blueprints, Materials, and Assets in your project. Depending on project size, this takes 10 seconds to a few minutes.

Understanding Results

After the scan completes, you’ll see a list of findings organized by severity:

Viewing Details

Click any finding to see:

Double-click a finding to open the asset in the editor. For Blueprint issues, this opens the Blueprint Editor and selects the problematic node.

Next Steps